Element card · group Community · atomic number 13,134, its rank
whyfry1zen
Offline 185.253.183.71:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on whyfry1zen?
The map on whyfry1zen is procedural, made by the game.
What settings and rules apply on whyfry1zen?
Nothing in the name of whyfry1zen gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does whyfry1zen sit?
Nothing about a region is published by whyfry1zen. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.253.183.71:28015 is the address it uses.
On what Rust version does whyfry1zen operate?
On Windows, whyfry1zen is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does whyfry1zen stay online?
whyfry1zen is not online at the moment; the last sighting was 4 days 9 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does whyfry1zen wipe, and how often?
The record holds too few of whyfry1zen's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 8 hours ago.
Tags, lists
Which meanings sit behind the tags on whyfry1zen?
These are the tags whyfry1zen makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does whyfry1zen come up?
You will find whyfry1zen on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does whyfry1zen compare with other servers in the rankings?
The seven-day player-hours table has whyfry1zen at #13,134, in the top 59% of ranked servers.
How full is whyfry1zen right now?
No live signal from whyfry1zen right now, which was last seen 4 days 9 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What steps get you onto whyfry1zen?
In Rust, press F1 and enter client.connect 185.253.183.71:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.