Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 11,302, its rank

grgrgrgrgrgr

Offline 185.40.80.148:27005 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,302top 51%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:49 UTC22d ago 1 – running 1
Thu 1 Oct, 18:01 UTC FW27d ago 1 – 4.7 days 1
Sat 19 Sep, 12:41 UTC39d ago 1 held half 12.2 days 1
Mon 14 Sep, 10:57 UTC44d ago 0 – 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 249
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  2. 2 Ru Rustoria.co - … 166
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 166/ 200
  3. 3 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 30/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 39/ 100
  6. 6 Ru Rustoria.co - … 50
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 50/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on grgrgrgrgrgr?

A procedural map runs on grgrgrgrgrgr, generated by the game.

What settings and rules apply on grgrgrgrgrgr?

Nothing in the name of grgrgrgrgrgr gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts grgrgrgrgrgr?

No region is published by grgrgrgrgrgr. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.40.80.148:27005.

What Rust version does grgrgrgrgrgr currently run?

Rust network protocol 2635 and build 168909 on Linux is what grgrgrgrgrgr uses. The protocol must match for you to join; Steam will update your game.

Does grgrgrgrgrgr stay up, and how reliable is its uptime?

grgrgrgrgrgr is not online at the moment; the last sighting was 2 days 11 hours ago. For the last 7 full days, 72 of 168 hours were online, giving 43% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on grgrgrgrgrgr?

No next wipe can be predicted on grgrgrgrgrgr: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 12 hours ago.

What does a typical wipe day on grgrgrgrgrgr involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 6 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

What should you understand from the tags grgrgrgrgrgr carries?

The game's server browser reads the tags grgrgrgrgrgr publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does grgrgrgrgrgr come up?

You will find grgrgrgrgrgr on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does grgrgrgrgrgr place?

The seven-day player-hours table has grgrgrgrgrgr at #11,302, in the top 51% of ranked servers.

How many players does grgrgrgrgrgr have at the moment?

The last recorded sighting of grgrgrgrgrgr was 2 days 11 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to grgrgrgrgrgr?

You can connect by pressing F1 in Rust and entering client.connect 185.40.80.148:27005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.