Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,324, its rank

ICE Map Forge local verification

Offline 185.53.90.32:38400 checked 10d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,324top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 221
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 221/ 275
  2. 2 Ru Rustoria.co - … 136
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136/ 200
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 16/ 250
  5. 5 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 28/ 100
  6. 6 Ru Rustoria.co - … 13
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 13/ 200

Quick answers

from the figures on this page

Server setup

What rules has ICE Map Forge local verification set, and what settings are in force?

Nothing in the name of ICE Map Forge local verification gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does ICE Map Forge local verification sit?

Nothing about a region is published by ICE Map Forge local verification. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.53.90.32:38400.

Which Rust version is ICE Map Forge local verification on?

On Windows, ICE Map Forge local verification is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is ICE Map Forge local verification for staying online?

Right now ICE Map Forge local verification is offline, with its last appearance 10 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on ICE Map Forge local verification?

Too few wipes are on record for ICE Map Forge local verification to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 10 days 12 hours ago the current world was made.

Lists and tags

How should you read the tags on ICE Map Forge local verification?

The game's server browser reads the tags ICE Map Forge local verification publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ICE Map Forge local verification appear in?

These themed Rust Data Lab lists carry ICE Map Forge local verification: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does ICE Map Forge local verification place?

ICE Map Forge local verification sits at #15,324 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does ICE Map Forge local verification have at the moment?

The last recorded sighting of ICE Map Forge local verification was 10 days 12 hours ago, and it is offline now.

Connection

How can you connect to ICE Map Forge local verification?

Open the console with F1 in Rust and type client.connect 185.53.90.32:38400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.