Rust Data LabData lab · live
Live readings Servers11,800 Players69,961 Populated3,675 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Community · atomic number 15,275, its rank

ICE Map Forge local verification

Offline 185.53.90.32:52964 checked 10d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,275top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 504
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 504/ 575
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 339/ 400
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35/ 250
  5. 5 Ru Rustafied.com … 105
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 105/ 150
  6. 6 Ru Rustoria.co - … 126
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 126/ 200

Quick answers

from the figures on this page

Map and rules

How is ICE Map Forge local verification configured, and what rules apply?

The name of ICE Map Forge local verification carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is ICE Map Forge local verification based in?

There is no region on record for ICE Map Forge local verification. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.53.90.32:52964.

On what Rust version does ICE Map Forge local verification operate?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ICE Map Forge local verification for staying online?

Right now ICE Map Forge local verification is offline, with its last appearance 10 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipes and resets

How often does a wipe happen on ICE Map Forge local verification, and at what time?

ICE Map Forge local verification's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on ICE Map Forge local verification?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list ICE Map Forge local verification publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ICE Map Forge local verification appear in?

These themed Rust Data Lab lists carry ICE Map Forge local verification: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does ICE Map Forge local verification place?

ICE Map Forge local verification sits at #15,275 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does ICE Map Forge local verification have at the moment?

ICE Map Forge local verification is offline at the moment; the last sighting was 10 days 8 hours ago.

Connection

How can you connect to ICE Map Forge local verification?

Open the console with F1 in Rust and type client.connect 185.53.90.32:52964. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.