Rust Data LabData lab · live
Live readings Servers11,806 Players72,381 Populated3,700 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 15,324, its rank

ICE Map Forge local verification

Offline 185.53.90.32:54358 checked 10d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,324top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 529
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 529/ 575
  2. 2 Ru Rustoria.co - … 349
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 349/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39/ 250
  5. 5 Ru Rustafied.com … 114
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 114/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Settings and map

What rules has ICE Map Forge local verification set, and what settings are in force?

The name of ICE Map Forge local verification carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts ICE Map Forge local verification?

Nothing about a region is published by ICE Map Forge local verification. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.53.90.32:54358 is the address it uses.

On what Rust version does ICE Map Forge local verification operate?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ICE Map Forge local verification stay up, and how reliable is its uptime?

Currently offline, ICE Map Forge local verification was last seen 10 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does ICE Map Forge local verification wipe, and how often?

ICE Map Forge local verification's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 8 hours ago.

Tags, lists

What should you understand from the tags ICE Map Forge local verification carries?

These are the tags ICE Map Forge local verification makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ICE Map Forge local verification come up?

These themed Rust Data Lab lists carry ICE Map Forge local verification: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does ICE Map Forge local verification place?

The seven-day player-hours table has ICE Map Forge local verification at #15,324, in the top 70% of ranked servers.

How full is ICE Map Forge local verification right now?

ICE Map Forge local verification is offline at the moment; the last sighting was 10 days 8 hours ago.

Getting on

How can you connect to ICE Map Forge local verification?

In Rust, press F1 and enter client.connect 185.53.90.32:54358. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.