Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 15,324, its rank

ICE Map Forge local verification

Offline 185.53.90.38:30206 checked 10d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,324top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 144
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 144/ 250
  2. 2 Ru Rustoria.co - … 136
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 21/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 52
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 52/ 200

Quick answers

from the figures on this page

Server setup

What rules has ICE Map Forge local verification set, and what settings are in force?

Nothing in the name of ICE Map Forge local verification gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does ICE Map Forge local verification sit?

There is no region on record for ICE Map Forge local verification. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.53.90.38:30206.

On what Rust version does ICE Map Forge local verification operate?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification uses. The protocol must match for you to join; Steam will update your game.

How dependable is ICE Map Forge local verification for staying online?

Right now ICE Map Forge local verification is offline, with its last appearance 10 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on ICE Map Forge local verification, and at what time?

The record holds too few of ICE Map Forge local verification's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 16 hours ago.

Lists and tags

Which meanings sit behind the tags on ICE Map Forge local verification?

The game's server browser reads the tags ICE Map Forge local verification publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ICE Map Forge local verification come up?

The Rust Data Lab lists that include ICE Map Forge local verification are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does ICE Map Forge local verification place?

The seven-day player-hours table has ICE Map Forge local verification at #15,324, in the top 70% of ranked servers.

How full is ICE Map Forge local verification right now?

The last recorded sighting of ICE Map Forge local verification was 10 days 16 hours ago, and it is offline now.

Getting on

What steps get you onto ICE Map Forge local verification?

You can connect by pressing F1 in Rust and entering client.connect 185.53.90.38:30206, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.