Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 15,255, its rank

ICE Map Forge local verification

Offline 185.53.90.38:39565 checked 10d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,255top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 246
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 246/ 275
  2. 2 Ru Rustoria.co - … 175
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 175/ 200
  3. 3 Ru Rusty Moose |E… 32
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 32/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17/ 250
  5. 5 Ru Rustafied.com … 41
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 41/ 100
  6. 6 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53/ 200

Quick answers

from the figures on this page

Server setup

How is ICE Map Forge local verification configured, and what rules apply?

No gather rate appears in the name of ICE Map Forge local verification. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ICE Map Forge local verification based in?

No region is published by ICE Map Forge local verification. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.53.90.38:39565.

What Rust version does ICE Map Forge local verification currently run?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ICE Map Forge local verification stay up, and how reliable is its uptime?

Currently offline, ICE Map Forge local verification was last seen 10 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on ICE Map Forge local verification?

ICE Map Forge local verification's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 6 hours ago.

Where it appears

How should you read the tags on ICE Map Forge local verification?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list ICE Map Forge local verification publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ICE Map Forge local verification appear in?

You will find ICE Map Forge local verification on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does ICE Map Forge local verification place?

The seven-day player-hours table has ICE Map Forge local verification at #15,255, in the top 70% of ranked servers.

How many players does ICE Map Forge local verification have at the moment?

The last recorded sighting of ICE Map Forge local verification was 10 days 6 hours ago, and it is offline now.

Connection

What is the way to join ICE Map Forge local verification?

In Rust, press F1 and enter client.connect 185.53.90.38:39565. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.