Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Community · atomic number 15,324, its rank

ICE Map Forge local verification

Offline 185.53.90.38:52504 checked 11d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,324top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 524
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 524/ 575
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 475
  3. 3 Ru Rusty Moose |E… 179
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 179/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Ru Rustoria.co - … 249
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 249/ 250
  6. 6 Ru Rustoria.co - … 331
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 331/ 350

Quick answers

from the figures on this page

Server setup

How is ICE Map Forge local verification configured, and what rules apply?

Nothing in the name of ICE Map Forge local verification gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is ICE Map Forge local verification based in?

There is no region on record for ICE Map Forge local verification. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.53.90.38:52504.

Which Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ICE Map Forge local verification for staying online?

Currently offline, ICE Map Forge local verification was last seen 11 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on ICE Map Forge local verification?

Too few wipes are on record for ICE Map Forge local verification to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 1 hours ago.

Where it appears

What should you understand from the tags ICE Map Forge local verification carries?

These are the tags ICE Map Forge local verification makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ICE Map Forge local verification appear in?

These themed Rust Data Lab lists carry ICE Map Forge local verification: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does ICE Map Forge local verification hold among Rust servers?

Player hours over the last week put ICE Map Forge local verification at #15,324, inside the top 70% of ranked servers.

How full is ICE Map Forge local verification right now?

The last recorded sighting of ICE Map Forge local verification was 11 days 1 hours ago, and it is offline now.

Connection

What steps get you onto ICE Map Forge local verification?

In Rust, press F1 and enter client.connect 185.53.90.38:52504. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.