Rust Data LabData lab · live
Live readings Servers11,849 Players73,470 Populated3,705 Fresh wipes · 3h219 Sampled every 5 min

Element card · group Community · atomic number 14,039, its rank

Trenirovka

Offline 185.82.246.57:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,039top 64%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:43 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 533
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533/ 550
  2. 2 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417/ 450
  3. 3 Ru Rusty Moose |E… 74
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74/ 250
  4. 4 Ru Rustoria.co - … 68
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 183
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Trenirovka?

The map on Trenirovka is procedural, made by the game.

What settings and rules apply on Trenirovka?

Nothing in the name of Trenirovka gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is Trenirovka based in?

Nothing about a region is published by Trenirovka. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.82.246.57:28015.

On what Rust version does Trenirovka operate?

Rust network protocol 2634 and build 167231 on Windows is what Trenirovka uses. The protocol must match for you to join; Steam will update your game.

How dependable is Trenirovka for staying online?

Right now Trenirovka is offline, with its last appearance 20 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

How often does a wipe happen on Trenirovka, and at what time?

Trenirovka's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 20 days 19 hours ago the current world was made.

How does Trenirovka look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Trenirovka?

These are the tags Trenirovka makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Trenirovka come up?

The Rust Data Lab lists that include Trenirovka are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Trenirovka hold among Rust servers?

Player hours over the last week put Trenirovka at #14,039, inside the top 64% of ranked servers.

What does the current player count on Trenirovka tell you?

No live signal from Trenirovka right now, which was last seen 20 days 17 hours ago.

Connection

What steps get you onto Trenirovka?

In Rust, press F1 and enter client.connect 185.82.246.57:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.