Rust Data LabData lab · live
Live readings Servers11,593 Players39,661 Populated2,860 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,496, its rank

VLCI 45-101

Offline 185.91.127.196:26504 checked 38d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,496top 67%
Last wipe48d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:37 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 72
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average 72/ 250
  2. 2 Ru Rustoria.co - … 93
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 93/ 200
  3. 3 Ru Rusty Moose |E… 201
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 201/ 250
  4. 4 Ru Rustafied.com … 8
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 8/ 100
  5. 5 Ru Rustoria.co - … 249
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 249/ 250
  6. 6 Ru Rustoria.co - … 414
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average 414/ 375

Quick answers

from the figures on this page

Map and rules

What map is in play on VLCI 45-101?

Generated by the game, the map on VLCI 45-101 is procedural.

How is VLCI 45-101 configured, and what rules apply?

The name of VLCI 45-101 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts VLCI 45-101?

There is no region on record for VLCI 45-101. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.91.127.196:26504.

Which Rust version is VLCI 45-101 on?

On Linux, VLCI 45-101 is running Rust network protocol 2633 and build 165023. The protocol must match for you to join; Steam will update your game.

Does VLCI 45-101 stay up, and how reliable is its uptime?

VLCI 45-101 is not online at the moment; the last sighting was 38 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does VLCI 45-101 wipe, and how often?

VLCI 45-101's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 15 hours ago.

How does VLCI 45-101 look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on VLCI 45-101?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165023 (Build): Build number: 165023; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list VLCI 45-101 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does VLCI 45-101 come up?

These themed Rust Data Lab lists carry VLCI 45-101: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does VLCI 45-101 place?

Player hours over the last week put VLCI 45-101 at #15,496, inside the top 67% of ranked servers.

How many players does VLCI 45-101 have at the moment?

No live signal from VLCI 45-101 right now, which was last seen 38 days 1 hours ago.

How to join

How can you connect to VLCI 45-101?

You can connect by pressing F1 in Rust and entering client.connect 185.91.127.196:26504, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165023,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165023
Build Build number: 165023.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.