Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 14,631, its rank

My Local Test Server

Offline 185.92.138.184:28015 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,631top 65%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 61
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61/ 250
  2. 2 Ru Rustoria.co - … 101
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101/ 200
  3. 3 Ru Rusty Moose |E… 295
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295/ 350
  4. 4 Ru Rustafied.com … 17
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17/ 100
  5. 5 Ru Rustoria.co - … 374
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374/ 450
  6. 6 Ru Rustoria.co - … 284
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284/ 325

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Test Server?

A procedural map runs on My Local Test Server, generated by the game.

How is My Local Test Server configured, and what rules apply?

The name of My Local Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does My Local Test Server sit?

Nothing about a region is published by My Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.92.138.184:28015 is the address it uses.

Which Rust version is My Local Test Server on?

Rust network protocol 2634 and build 166652 on Windows is what My Local Test Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Local Test Server stay online?

Currently offline, My Local Test Server was last seen 24 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Local Test Server wipe, and how often?

Too few wipes are on record for My Local Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 15 hours ago.

Tags, lists

What should you understand from the tags My Local Test Server carries?

These are the tags My Local Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Test Server come up?

These themed Rust Data Lab lists carry My Local Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Local Test Server place?

The seven-day player-hours table has My Local Test Server at #14,631, in the top 65% of ranked servers.

What does the current player count on My Local Test Server tell you?

My Local Test Server is offline at the moment; the last sighting was 24 days 14 hours ago.

How to join

How can you connect to My Local Test Server?

In Rust, press F1 and enter client.connect 185.92.138.184:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.