Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 13,089, its rank

Mach Test Server [Staging]

Offline 186.128.25.87:28015 checked 6d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 1
Rank · atomic number#13,089top 59%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36/ 250
  5. 5 Ru Rustafied.com … 109
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Mach Test Server [Staging]?

Generated by the game, the map on Mach Test Server [Staging] is procedural.

What settings and rules apply on Mach Test Server [Staging]?

Nothing in the name of Mach Test Server [Staging] gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Mach Test Server [Staging]?

Nothing about a region is published by Mach Test Server [Staging]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 186.128.25.87:28015 is the address it uses.

What Rust version does Mach Test Server [Staging] currently run?

Rust network protocol 2635 and build 168912 on Linux is what Mach Test Server [Staging] uses. The protocol must match for you to join; Steam will update your game.

How reliably does Mach Test Server [Staging] stay online?

Mach Test Server [Staging] is not online at the moment; the last sighting was 6 days 2 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipes and resets

What is the wiping pattern on Mach Test Server [Staging]?

Too few wipes are on record for Mach Test Server [Staging] to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 1 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Mach Test Server [Staging]?

The game's server browser reads the tags Mach Test Server [Staging] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168912 (Build): Build number: 168912; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Mach Test Server [Staging] come up?

The Rust Data Lab lists that include Mach Test Server [Staging] are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Mach Test Server [Staging] hold among Rust servers?

Mach Test Server [Staging] sits at #13,089 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does Mach Test Server [Staging] have at the moment?

The last recorded sighting of Mach Test Server [Staging] was 6 days 2 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

How to join

What is the way to join Mach Test Server [Staging]?

You can connect by pressing F1 in Rust and entering client.connect 186.128.25.87:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168912
Build Build number: 168912.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.