Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 14,222, its rank

Agus Training | Arenas | Aim | 1v1

Offline 186.53.236.127:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#14,222top 66%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:59 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Pv PVP Arena | Ai… 0
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Quick answers

from the figures on this page

Settings and map

What rules has Agus Training | Arenas | Aim | 1v1 set, and what settings are in force?

Nothing in the name of Agus Training | Arenas | Aim | 1v1 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.

About the server

Which location is Agus Training | Arenas | Aim | 1v1 based in?

No region is published by Agus Training | Arenas | Aim | 1v1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 186.53.236.127:28015 is the address it uses.

Which Rust version is Agus Training | Arenas | Aim | 1v1 on?

Rust network protocol 2634 and build 167398 on Windows is what Agus Training | Arenas | Aim | 1v1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Agus Training | Arenas | Aim | 1v1 stay online?

Currently offline, Agus Training | Arenas | Aim | 1v1 was last seen 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Agus Training | Arenas | Aim | 1v1?

Too few wipes are on record for Agus Training | Arenas | Aim | 1v1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 6 hours ago.

What does a typical wipe day on Agus Training | Arenas | Aim | 1v1 involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Agus Training | Arenas | Aim | 1v1?

The game's server browser reads the tags Agus Training | Arenas | Aim | 1v1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Agus Training | Arenas | Aim | 1v1 appear in?

These themed Rust Data Lab lists carry Agus Training | Arenas | Aim | 1v1: Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Agus Training | Arenas | Aim | 1v1 compare with other servers in the rankings?

Player hours over the last week put Agus Training | Arenas | Aim | 1v1 at #14,222, inside the top 66% of ranked servers.

How full is Agus Training | Arenas | Aim | 1v1 right now?

No live signal from Agus Training | Arenas | Aim | 1v1 right now, which was last seen 15 days 6 hours ago.

How to join

What is the way to join Agus Training | Arenas | Aim | 1v1?

Open the console with F1 in Rust and type client.connect 186.53.236.127:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.