Rust Data LabData lab · live
Live readings Servers11,691 Players35,842 Populated2,916 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 15,352, its rank

Test Server

Offline 187.121.95.171:28015 checked 15d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,352top 71%
Last wipe15d agoweekly schedule
Next wipe5d 11hTue 3 Nov, 14:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Tuesday 3 November, 14:38 UTC, in 5d 11h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  2. 2 Re RETRO RUST #1 … 34
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34/ 225
  3. 3 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  4. 4 Wi [NA] Willjum's… 15
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 15/ 100
  5. 5 Wi [EU] Willjum's… 3
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 3/ 175
  6. 6 Qs QS『芬达』100000倍/… 32
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 32/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server?

Generated by the game, the map on Test Server is procedural.

What settings and rules apply on Test Server?

No gather rate appears in the name of Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Test Server sit?

Nothing about a region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 187.121.95.171:28015 is the address it uses.

On what Rust version does Test Server operate?

On Windows, Test Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test Server for staying online?

Test Server is not online at the moment; the last sighting was 15 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Test Server wipe, and how often?

An estimate from weekly: 7 days after its last wipe puts the next wipe on Test Server. Due next on Tuesday 3 November at 14:38 UTC is its wipe. Counting back, the current world began 15 days 12 hours ago. The tags state that wipes happen weekly.

Lists and tags

How should you read the tags on Test Server?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server appear in?

These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does Test Server compare with other servers in the rankings?

Player hours over the last week put Test Server at #15,352, inside the top 71% of ranked servers.

How many players does Test Server have at the moment?

No live signal from Test Server right now, which was last seen 15 days 12 hours ago.

Getting on

What is the way to join Test Server?

In Rust, press F1 and enter client.connect 187.121.95.171:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.