Element card · group Modded · atomic number 15,352, its rank
Test Server
Offline 187.121.95.171:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 14:38 UTC, in 5d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Test Server?
Generated by the game, the map on Test Server is procedural.
What settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Test Server sit?
Nothing about a region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 187.121.95.171:28015 is the address it uses.
On what Rust version does Test Server operate?
On Windows, Test Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Test Server for staying online?
Test Server is not online at the moment; the last sighting was 15 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Test Server wipe, and how often?
An estimate from weekly: 7 days after its last wipe puts the next wipe on Test Server. Due next on Tuesday 3 November at 14:38 UTC is its wipe. Counting back, the current world began 15 days 12 hours ago. The tags state that wipes happen weekly.
Lists and tags
How should you read the tags on Test Server?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player counts
How does Test Server compare with other servers in the rankings?
Player hours over the last week put Test Server at #15,352, inside the top 71% of ranked servers.
How many players does Test Server have at the moment?
No live signal from Test Server right now, which was last seen 15 days 12 hours ago.
Getting on
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 187.121.95.171:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.