Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 15,849, its rank

[Latam] Koala Rust

Offline 187.127.20.174:28015 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,849top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:14 UTC24d ago 2 – running 0
Sun 4 Oct, 02:28 UTC24d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Vi [LATAM] Vicio … 4
    [LATAM] Vicio Sudamerica Rust SA · groups of 8+ · biweekly · 1 on average 4/ 100
  2. 2 Ru RustArgentinaS… 2
    RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average 2/ 100
  3. 3 Br BRASUKA - VANI… 2
    BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average 2/ 200
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - BR Main SA · groups of 16+ · weekly · 174 on average 35/ 250
  5. 5 Ru Rustoria.co - … 66
    Rustoria.co - BR Long SA · groups of 12+ · monthly · 66 on average 66/ 200
  6. 6 Ru Rustoria.co - … 54
    Rustoria.co - BR Main | JUST WIPED 28.10 SA · no group limit · 65 on average 54/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [Latam] Koala Rust?

[Latam] Koala Rust runs a procedural map of size 3,500 with seed 2100586541; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is [Latam] Koala Rust configured, and what rules apply?

Nothing in the name of [Latam] Koala Rust gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [Latam] Koala Rust based in?

The name of [Latam] Koala Rust points to South America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 187.127.20.174:28015.

What Rust version does [Latam] Koala Rust currently run?

Rust network protocol 2634 and build 167058 on Linux is what [Latam] Koala Rust uses. The protocol must match for you to join; Steam will update your game.

How reliably does [Latam] Koala Rust stay online?

Right now [Latam] Koala Rust is offline, with its last appearance 17 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [Latam] Koala Rust wipe, and how often?

[Latam] Koala Rust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.

What does a typical wipe day on [Latam] Koala Rust involve?

Averaged across its recent wipes, the busiest point drew 2 players. 14 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on [Latam] Koala Rust?

The game's server browser reads the tags [Latam] Koala Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [Latam] Koala Rust appear in?

These themed Rust Data Lab lists carry [Latam] Koala Rust: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [Latam] Koala Rust place?

The seven-day player-hours table has [Latam] Koala Rust at #15,849, in the top 72% of ranked servers.

What does the current player count on [Latam] Koala Rust tell you?

No live signal from [Latam] Koala Rust right now, which was last seen 17 days 20 hours ago.

Getting on

What is the way to join [Latam] Koala Rust?

You can connect by pressing F1 in Rust and entering client.connect 187.127.20.174:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.