Rust Data LabData lab · live
Live readings Servers11,873 Players96,345 Populated3,915 Fresh wipes · 3h382 Sampled every 5 min

Element card · group Modded · atomic number 15,986, its rank

[Latam] Koala Rust

Offline 187.127.20.174:28015 checked 24d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,986top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Vi [LATAM] Vicio … 4
    [LATAM] Vicio Sudamerica Rust SA · groups of 8+ · biweekly · 1 on average 4/ 100
  2. 2 Ru RustArgentinaS… 1
    RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average 1/ 100
  3. 3 Br BRASUKA - VANI… 0
    BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average 0/ 200
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - BR Main SA · groups of 16+ · weekly · 175 on average 32/ 250
  5. 5 Ru Rustoria.co - … 36
    Rustoria.co - BR Long SA · groups of 12+ · monthly · 66 on average 36/ 200
  6. 6 Ru Rustoria.co - … 51
    Rustoria.co - BR Main | JUST WIPED 29.10 SA · no group limit · 65 on average 51/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on [Latam] Koala Rust?

The name of [Latam] Koala Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does [Latam] Koala Rust sit?

The name of [Latam] Koala Rust points to South America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.127.20.174:28015.

On what Rust version does [Latam] Koala Rust operate?

Rust network protocol 2634 and build 166652 on Linux is what [Latam] Koala Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [Latam] Koala Rust stay up, and how reliable is its uptime?

[Latam] Koala Rust is not online at the moment; the last sighting was 24 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on [Latam] Koala Rust?

The record holds too few of [Latam] Koala Rust's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 6 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on [Latam] Koala Rust?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [Latam] Koala Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [Latam] Koala Rust come up?

The Rust Data Lab lists that include [Latam] Koala Rust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does [Latam] Koala Rust place?

[Latam] Koala Rust sits at #15,986 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on [Latam] Koala Rust tell you?

[Latam] Koala Rust is offline at the moment; the last sighting was 24 days 10 hours ago.

How to join

What steps get you onto [Latam] Koala Rust?

Open the console with F1 in Rust and type client.connect 187.127.20.174:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.