Element card · group Community · atomic number 15,961, its rank
Private Server
Offline 187.14.250.129:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Private Server?
The map on Private Server is procedural, made by the game.
What rules has Private Server set, and what settings are in force?
The name of Private Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
What region hosts Private Server?
No region is published by Private Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 187.14.250.129:28015 is the address it uses.
Which Rust version is Private Server on?
Rust network protocol 2634 and build 166652 on Windows is what Private Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Private Server stay up, and how reliable is its uptime?
Currently offline, Private Server was last seen 24 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Private Server wipe, and how often?
Private Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 15 hours ago.
Where it appears
How should you read the tags on Private Server?
The game's server browser reads the tags Private Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Private Server come up?
These themed Rust Data Lab lists carry Private Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Private Server place?
Player hours over the last week put Private Server at #15,961, inside the top 71% of ranked servers.
How full is Private Server right now?
No live signal from Private Server right now, which was last seen 24 days 14 hours ago.
Connection
How can you connect to Private Server?
In Rust, press F1 and enter client.connect 187.14.250.129:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.