Element card · group Community · atomic number 12,835, its rank
Mel_Sep
Offline 187.14.252.14:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Mel_Sep?
A procedural map runs on Mel_Sep, generated by the game.
What rules has Mel_Sep set, and what settings are in force?
Nothing in the name of Mel_Sep gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Mel_Sep?
No region is published by Mel_Sep. Rust Data Lab shows a server's stated location, not a verified position of the machine. 187.14.252.14:28015 is the address it uses.
On what Rust version does Mel_Sep operate?
Rust network protocol 2633 and build 163794 on Windows is what Mel_Sep uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Mel_Sep stay up, and how reliable is its uptime?
Currently offline, Mel_Sep was last seen 44 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on Mel_Sep, and at what time?
Mel_Sep's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 8 hours ago.
Lists and tags
How should you read the tags on Mel_Sep?
The game's server browser reads the tags Mel_Sep publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Mel_Sep appear in?
These themed Rust Data Lab lists carry Mel_Sep: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Mel_Sep place?
Player hours over the last week put Mel_Sep at #12,835, inside the top – of ranked servers.
What does the current player count on Mel_Sep tell you?
The last recorded sighting of Mel_Sep was 44 days 7 hours ago, and it is offline now.
Connection
How can you connect to Mel_Sep?
You can connect by pressing F1 in Rust and entering client.connect 187.14.252.14:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.