Rust Data LabData lab · live
Live readings Servers11,815 Players73,779 Populated3,763 Fresh wipes · 3h141 Sampled every 5 min

Element card · group Community · atomic number 13,835, its rank

My Rust

Offline 187.14.82.27:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,835top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:11 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 650
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 650/ 700
  2. 2 Ru Rustoria.co - … 45
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 45/ 250
  3. 3 Ru Rusty Moose |E… 87
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 87/ 250
  4. 4 Ru Rustoria.co - … 365
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 365/ 400
  5. 5 Ru Rustoria.co - … 165
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 165/ 200
  6. 6 Ru Rustafied.com … 157
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 157/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust?

Generated by the game, the map on My Rust is procedural.

What rules has My Rust set, and what settings are in force?

No gather rate appears in the name of My Rust. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Rust?

No region is published by My Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.14.82.27:28015.

What Rust version does My Rust currently run?

Rust network protocol 2634 and build 166586 on Windows is what My Rust uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Rust for staying online?

Right now My Rust is offline, with its last appearance 24 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe schedule

When does My Rust wipe, and how often?

My Rust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 23 hours ago.

What does a typical wipe day on My Rust involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on My Rust?

The game's server browser reads the tags My Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust appear in?

The Rust Data Lab lists that include My Rust are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does My Rust compare with other servers in the rankings?

Player hours over the last week put My Rust at #13,835, inside the top 61% of ranked servers.

What does the current player count on My Rust tell you?

My Rust is offline at the moment; the last sighting was 24 days 20 hours ago.

Connection

What steps get you onto My Rust?

Open the console with F1 in Rust and type client.connect 187.14.82.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.