Rust Data LabData lab · live
Live readings Servers11,652 Players47,233 Populated3,140 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,986, its rank

Aussie PvE | Modded | AU/OCE

Offline 187.14.90.162:28115 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,986top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Va vanilla + 1
    vanilla + OC · groups of 16+ · monthly · 1 on average 1/ 75
  2. 2 Ru Rustafied.com … 633
    Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average 633/ 650
  3. 3 Ru Rustafied.com … 72
    Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 72/ 100
  4. 4 Ru Rustopia.gg - … 116
    Rustopia.gg - AU Main OC · groups of 12+ · weekly · 55 on average 116/ 150
  5. 5 Ru Rustafied.com … 30
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 29 on average 30/ 100
  6. 6 Ru Rustafied.com … 5
    Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 5/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Aussie PvE | Modded | AU/OCE?

Generated by the game, the map on Aussie PvE | Modded | AU/OCE is procedural.

What rules has Aussie PvE | Modded | AU/OCE set, and what settings are in force?

The name of Aussie PvE | Modded | AU/OCE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Aussie PvE | Modded | AU/OCE based in?

No region tag is published by Aussie PvE | Modded | AU/OCE; its name, though, points to Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 187.14.90.162:28115.

Which Rust version is Aussie PvE | Modded | AU/OCE on?

On Windows, Aussie PvE | Modded | AU/OCE is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Aussie PvE | Modded | AU/OCE for staying online?

Currently offline, Aussie PvE | Modded | AU/OCE was last seen 25 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipes and resets

What is the wiping pattern on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Aussie PvE | Modded | AU/OCE?

The game's server browser reads the tags Aussie PvE | Modded | AU/OCE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Aussie PvE | Modded | AU/OCE come up?

You will find Aussie PvE | Modded | AU/OCE on the following Rust Data Lab lists: Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Aussie PvE | Modded | AU/OCE compare with other servers in the rankings?

The seven-day player-hours table has Aussie PvE | Modded | AU/OCE at #15,986, in the top 71% of ranked servers.

What does the current player count on Aussie PvE | Modded | AU/OCE tell you?

The last recorded sighting of Aussie PvE | Modded | AU/OCE was 25 days 5 hours ago, and it is offline now.

How to join

What steps get you onto Aussie PvE | Modded | AU/OCE?

Open the console with F1 in Rust and type client.connect 187.14.90.162:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.