Rust Data LabData lab · live
Live readings Servers11,598 Players34,072 Populated2,891 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 15,480, its rank

My Rust server | Powered by AMP

Offline 187.14.99.186:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,480no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustoria.co - … 64
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  6. 6 Ru Rustafied.com … 37
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

How is My Rust server | Powered by AMP configured, and what rules apply?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust server | Powered by AMP based in?

There is no region on record for My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.14.99.186:28015.

What Rust version does My Rust server | Powered by AMP currently run?

Rust network protocol 2633 and build 164530 on Windows is what My Rust server | Powered by AMP uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Rust server | Powered by AMP stay online?

Right now My Rust server | Powered by AMP is offline, with its last appearance 37 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipes and resets

When does My Rust server | Powered by AMP wipe, and how often?

My Rust server | Powered by AMP's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 8 hours ago.

Tags, lists

Which meanings sit behind the tags on My Rust server | Powered by AMP?

The game's server browser reads the tags My Rust server | Powered by AMP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?

These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does My Rust server | Powered by AMP compare with other servers in the rankings?

My Rust server | Powered by AMP sits at #15,480 for seven-day player hours, placing it in the top – of ranked servers.

How full is My Rust server | Powered by AMP right now?

No live signal from My Rust server | Powered by AMP right now, which was last seen 37 days 11 hours ago.

How to join

What is the way to join My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 187.14.99.186:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.