Element card · group Community · atomic number 15,836, its rank
TroubleChute
Offline 187.15.174.28:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 324/ 375
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2
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3
Ru
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Rusty Moose |EU Main| 35/ 250
-
4
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31
Rustoria.co - EU Main 31/ 250
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5
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57
Rustafied.com - EU Friday 57/ 100
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6
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Rustoria.co - EU East Medium 73/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on TroubleChute?
The map on TroubleChute is procedural, made by the game.
How is TroubleChute configured, and what rules apply?
No gather rate appears in the name of TroubleChute. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts TroubleChute?
Nothing about a region is published by TroubleChute. Rust Data Lab shows a server's stated location, not a verified position of the machine. 187.15.174.28:28015 is the address it uses.
What Rust version does TroubleChute currently run?
On Windows, TroubleChute is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TroubleChute stay online?
Currently offline, TroubleChute was last seen 19 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipes and resets
How often does a wipe happen on TroubleChute, and at what time?
TroubleChute's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 12 hours ago.
Lists and tags
What should you understand from the tags TroubleChute carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list TroubleChute publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
You will find TroubleChute on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TroubleChute hold among Rust servers?
TroubleChute sits at #15,836 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on TroubleChute tell you?
TroubleChute is offline at the moment; the last sighting was 19 days 12 hours ago.
How to join
How can you connect to TroubleChute?
In Rust, press F1 and enter client.connect 187.15.174.28:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.