Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Community · atomic number 14,431, its rank

Defcon_Server

Offline 187.170.251.198:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#14,431top 64%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC26d ago 1 – running 0
Mon 28 Sep, 01:19 UTC31d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 988
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988/ 1,000
  4. 4 Ru Rustafied.com … 56
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  5. 5 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000
  6. 6 Ru Rustoria.co - … 28
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Quick answers

from the figures on this page

Server setup

What map is in play on Defcon_Server?

The map on Defcon_Server is procedural, made by the game.

What settings and rules apply on Defcon_Server?

Nothing in the name of Defcon_Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Defcon_Server based in?

No region is published by Defcon_Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 187.170.251.198:28015.

Which Rust version is Defcon_Server on?

Rust network protocol 2634 and build 166652 on Windows is what Defcon_Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Defcon_Server stay up, and how reliable is its uptime?

Right now Defcon_Server is offline, with its last appearance 24 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe schedule

What is the wiping pattern on Defcon_Server?

The record holds too few of Defcon_Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 3 hours ago.

How does Defcon_Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

Which meanings sit behind the tags on Defcon_Server?

These are the tags Defcon_Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Player slots: 3; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Defcon_Server appear in?

The Rust Data Lab lists that include Defcon_Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Defcon_Server place?

Defcon_Server sits at #14,431 for seven-day player hours, placing it in the top 64% of ranked servers.

How full is Defcon_Server right now?

No live signal from Defcon_Server right now, which was last seen 24 days 15 hours ago.

How to join

How can you connect to Defcon_Server?

You can connect by pressing F1 in Rust and entering client.connect 187.170.251.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players Player slots: 3.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.