Rust Data LabData lab · live
Live readings Servers11,619 Players41,711 Populated3,041 Fresh wipes · 3h92 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

22k

Offline 187.19.18.205:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:38 UTC8d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 364
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 364/ 350
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 25/ 250
  4. 4 Ru Rustoria.co - … 181
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 181/ 225
  5. 5 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 94/ 225
  6. 6 Ru Rustafied.com … 36
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 36/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on 22k?

Generated by the game, the map on 22k is procedural.

How is 22k configured, and what rules apply?

Nothing in the name of 22k gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts 22k?

There is no region on record for 22k. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 187.19.18.205:28015.

Which Rust version is 22k on?

Rust network protocol 2634 and build 167781 on Windows is what 22k uses. The protocol must match for you to join; Steam will update your game.

How dependable is 22k for staying online?

Right now 22k is offline, with its last appearance 8 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipe schedule

What is the wiping pattern on 22k?

22k's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 6 hours ago the current world was made.

On 22k, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on 22k?

gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list 22k publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 22k appear in?

The Rust Data Lab lists that include 22k are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does 22k compare with other servers in the rankings?

The seven-day player-hours table has 22k at #15,335, in the top 69% of ranked servers.

How full is 22k right now?

No live signal from 22k right now, which was last seen 8 days 5 hours ago.

Getting on

How can you connect to 22k?

In Rust, press F1 and enter client.connect 187.19.18.205:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.