Rust Data LabData lab · live
Live readings Servers11,621 Players36,576 Populated2,894 Fresh wipes · 3h59 Sampled every 5 min

Element card · group Community · atomic number 15,886, its rank

Survival

Offline 188.130.157.41:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,886top 72%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:46 UTC22d ago 1 – running 1
Sun 4 Oct, 10:21 UTC23d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 231
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 231/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 22
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 22/ 250
  4. 4 Ru Rustoria.co - … 107
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 107/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43/ 100

Quick answers

from the figures on this page

Server setup

What rules has Survival set, and what settings are in force?

Nothing in the name of Survival gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Survival based in?

There is no region on record for Survival. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.130.157.41:28015.

What Rust version does Survival currently run?

Rust network protocol 2634 and build 166586 on Windows is what Survival uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Survival stay online?

Right now Survival is offline, with its last appearance 19 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Survival wipe, and how often?

Survival's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.

On Survival, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags Survival carries?

The game's server browser reads the tags Survival publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Survival come up?

The Rust Data Lab lists that include Survival are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Survival place?

Survival sits at #15,886 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is Survival right now?

Survival is offline at the moment; the last sighting was 19 days 16 hours ago.

Getting on

How can you connect to Survival?

Open the console with F1 in Rust and type client.connect 188.130.157.41:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.