Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

RustMate export

Offline 188.130.159.7:28215 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:18 UTC5d ago – – – 0
Fri 23 Oct, 19:47 UTC5d ago – – – 0
Fri 23 Oct, 16:04 UTC5d ago – – – 0
Fri 23 Oct, 03:07 UTC6d ago – – – 0
Fri 23 Oct, 03:03 UTC6d ago – – – 0
Fri 23 Oct, 02:57 UTC6d ago – – – 0
Fri 23 Oct, 02:53 UTC6d ago – – – 0
Fri 23 Oct, 02:39 UTC6d ago – – – 0
Fri 23 Oct, 01:55 UTC6d ago – – – 0
Fri 23 Oct, 01:38 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 75
    Rustoria.co - US Long Premium | JUST WIPED 29.10 NA · no group limit · 65 on average 75/ 100
  2. 2 Ru Rustoria.co - … 76
    Rustoria.co - EU East Medium | JUST WIPED 29.10 EU · no group limit · 65 on average 76/ 100
  3. 3 St -2stoned | Sol… 5
    -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 29 on average 5/ 150
  4. 4 St -2stoned | Mon… 2
    -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average 2/ 150
  5. 5 My My Rust server… 0
    My Rust server | Powered by AMP groups of 8+ · 2 on average 0/ 5
  6. 6 Cs CSL | EU Stagi… 4
    CSL | EU Staging EU · groups of 8+ · 23 on average 4/ 64

Quick answers

from the figures on this page

Server setup

What map is in play on RustMate export?

Generated by the game, the map on RustMate export is procedural.

How is RustMate export configured, and what rules apply?

Nothing in the name of RustMate export gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is RustMate export based in?

Nothing about a region is published by RustMate export. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.130.159.7:28215.

On what Rust version does RustMate export operate?

On Windows, RustMate export is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does RustMate export stay online?

RustMate export is not online at the moment; the last sighting was 5 days 10 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

What is the wiping pattern on RustMate export?

A fresh world appears on RustMate export every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

What should you understand from the tags RustMate export carries?

These are the tags RustMate export makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustMate export appear in?

These themed Rust Data Lab lists carry RustMate export: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does RustMate export place?

RustMate export sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on RustMate export tell you?

RustMate export is offline at the moment; the last sighting was 5 days 10 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join RustMate export?

You can connect by pressing F1 in Rust and entering client.connect 188.130.159.7:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.