Element card · group Community · atomic number 16,269, its rank
Local
Offline 188.137.152.13:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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2
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3
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on Local?
A procedural map runs on Local, generated by the game.
How is Local configured, and what rules apply?
Nothing in the name of Local gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does Local sit?
There is no region on record for Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 188.137.152.13:28015.
What Rust version does Local currently run?
Rust network protocol 2633 and build 165217 on Windows is what Local uses. The protocol must match for you to join; Steam will update your game.
How dependable is Local for staying online?
Currently offline, Local was last seen 34 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipe schedule
When does Local wipe, and how often?
Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 15 hours ago.
Lists and tags
How should you read the tags on Local?
The game's server browser reads the tags Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local come up?
These themed Rust Data Lab lists carry Local: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local hold among Rust servers?
The seven-day player-hours table has Local at #16,269, in the top 71% of ranked servers.
How many players does Local have at the moment?
The last recorded sighting of Local was 34 days 15 hours ago, and it is offline now.
How to join
What is the way to join Local?
Open the console with F1 in Rust and type client.connect 188.137.152.13:28015. The Launch Rust button on this page does the same job through Steam.