Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Community · atomic number 15,248, its rank

Test

Offline 188.138.209.216:28015 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,248top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 476
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476/ 575
  2. 2 Ru Rustoria.co - … 449
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 449/ 475
  3. 3 Ru Rusty Moose |E… 840
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 840/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 727
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 727/ 250
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

Generated by the game, the map on Test is procedural.

How is Test configured, and what rules apply?

Nothing in the name of Test gives a gather rate. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Test sit?

No region comes from Test; it does give pol as its region code. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.138.209.216:28015.

Which Rust version is Test on?

Rust network protocol 2556 and build 104071 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test for staying online?

Test is not online at the moment; the last sighting was 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Test?

Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 23 hours ago.

Where it appears

Which meanings sit behind the tags on Test?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104071 (Build): Build number: 104071; ptrak (Networking): The network layer is RakNet, standard in the game; $rpol (Region code): Its region code reads pol: that is the tag list Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

You will find Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player counts

What position does Test hold among Rust servers?

Player hours over the last week put Test at #15,248, inside the top 69% of ranked servers.

How many players does Test have at the moment?

Test is offline at the moment; the last sighting was 10 days 18 hours ago.

Getting on

What is the way to join Test?

Open the console with F1 in Rust and type client.connect 188.138.209.216:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$rpol,v2556,gmrust,cs104071

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
v2556
Protocol To join, your game must match protocol 2556.
cs104071
Build Build number: 104071.
ptrak
Networking The network layer is RakNet, standard in the game.
$rpol
Region code Its region code reads pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.