Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Community · atomic number 9,868, its rank

My Local Rust Staging Server

Offline 188.138.213.223:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#9,868top 44%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:56 UTC14d ago 1 – running 0
Sun 11 Oct, 21:58 UTC17d ago 2 held half 3.3 days 2
Wed 7 Oct, 21:07 UTC21d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 555
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  2. 2 Ru Rustoria.co - … 411
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411/ 450
  3. 3 Ru Rusty Moose |E… 175
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 175/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 178
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 178/ 250
  6. 6 Ru Rustoria.co - … 346
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 346/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on My Local Rust Staging Server?

My Local Rust Staging Server runs a procedural map of size 3,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on My Local Rust Staging Server?

No gather rate appears in the name of My Local Rust Staging Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Local Rust Staging Server?

No region is published by My Local Rust Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.138.213.223:28015 is the address it uses.

What Rust version does My Local Rust Staging Server currently run?

Rust network protocol 2635 and build 169399 on Windows is what My Local Rust Staging Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Local Rust Staging Server for staying online?

Right now My Local Rust Staging Server is offline, with its last appearance 42 hours ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipes and resets

What is the wiping pattern on My Local Rust Staging Server?

There is no next wipe to predict for My Local Rust Staging Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 9 hours ago.

What does a typical wipe day on My Local Rust Staging Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on My Local Rust Staging Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169399 (Build): It runs build 169399; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Local Rust Staging Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Local Rust Staging Server appear in?

These themed Rust Data Lab lists carry My Local Rust Staging Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does My Local Rust Staging Server compare with other servers in the rankings?

Player hours over the last week put My Local Rust Staging Server at #9,868, inside the top 44% of ranked servers.

What does the current player count on My Local Rust Staging Server tell you?

My Local Rust Staging Server is offline at the moment; the last sighting was 42 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

Getting on

How can you connect to My Local Rust Staging Server?

In Rust, press F1 and enter client.connect 188.138.213.223:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169399,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169399
Build It runs build 169399.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.