Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 14,229, its rank

first_server

Offline 188.162.64.210:28015 checked 7d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#14,229top 64%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 588
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 588/ 675
  2. 2 Ru Rustoria.co - … 363
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363/ 525
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 49/ 250
  4. 4 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 40/ 250
  5. 5 Ru Rustafied.com … 130
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 130/ 200
  6. 6 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 140/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on first_server?

A procedural map runs on first_server, generated by the game.

What rules has first_server set, and what settings are in force?

No gather rate appears in the name of first_server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts first_server?

Nothing about a region is published by first_server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.162.64.210:28015.

Which Rust version is first_server on?

Rust network protocol 2634 and build 167781 on Windows is what first_server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does first_server stay up, and how reliable is its uptime?

Right now first_server is offline, with its last appearance 7 days 9 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipes and resets

What is the wiping pattern on first_server?

first_server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 11 hours ago the current world was made.

Where it appears

What should you understand from the tags first_server carries?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list first_server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does first_server appear in?

The Rust Data Lab lists that include first_server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does first_server compare with other servers in the rankings?

Player hours over the last week put first_server at #14,229, inside the top 64% of ranked servers.

How many players does first_server have at the moment?

No live signal from first_server right now, which was last seen 7 days 9 hours ago. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join first_server?

In Rust, press F1 and enter client.connect 188.162.64.210:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.