Element card · group Community · atomic number 13,766, its rank
first_server
Offline 188.162.65.255:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on first_server?
A procedural map runs on first_server, generated by the game.
What settings and rules apply on first_server?
No gather rate appears in the name of first_server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
What region hosts first_server?
No region is published by first_server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 188.162.65.255:28015.
On what Rust version does first_server operate?
On Windows, first_server is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is first_server for staying online?
Currently offline, first_server was last seen 22 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on first_server, and at what time?
Too few wipes are on record for first_server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 7 hours ago.
Where it appears
What should you understand from the tags first_server carries?
The game's server browser reads the tags first_server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does first_server come up?
The Rust Data Lab lists that include first_server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does first_server compare with other servers in the rankings?
The seven-day player-hours table has first_server at #13,766, in the top 61% of ranked servers.
How many players does first_server have at the moment?
first_server is offline at the moment; the last sighting was 22 days 4 hours ago.
How to join
What is the way to join first_server?
You can connect by pressing F1 in Rust and entering client.connect 188.162.65.255:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.