Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 8,202, its rank

first_server

Offline 188.162.65.50:28015 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#8,202top 37%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 324
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 324/ 375
  2. 2 Ru Rustoria.co - … 217
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 57/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on first_server?

The map on first_server is procedural, made by the game.

How is first_server configured, and what rules apply?

No gather rate appears in the name of first_server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

Which location is first_server based in?

There is no region on record for first_server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.162.65.50:28015 is the address it uses.

What Rust version does first_server currently run?

On Windows, first_server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does first_server stay up, and how reliable is its uptime?

Currently offline, first_server was last seen 3 days 13 hours ago. It was online for 9 of 96 hours in the last 4 full days, which is 9% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe days

What is the wiping pattern on first_server?

The record holds too few of first_server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 13 hours ago the current world was made.

Lists and tags

What should you understand from the tags first_server carries?

gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list first_server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does first_server appear in?

The Rust Data Lab lists that include first_server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does first_server hold among Rust servers?

first_server sits at #8,202 for seven-day player hours, placing it in the top 37% of ranked servers.

What does the current player count on first_server tell you?

The last recorded sighting of first_server was 3 days 13 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Connection

What is the way to join first_server?

In Rust, press F1 and enter client.connect 188.162.65.50:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.