Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Community · atomic number 13,802, its rank

6767

Offline 188.18.175.195:28015 checked 8d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,802top 62%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:05 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 523
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 523/ 525
  2. 2 Ru Rustoria.co - … 385
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 385/ 450
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 51/ 250
  5. 5 Ru Rustafied.com … 54
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54/ 100
  6. 6 Ru Rustoria.co - … 161
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 161/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 6767?

The map on 6767 is procedural, made by the game.

How is 6767 configured, and what rules apply?

Nothing in the name of 6767 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts 6767?

There is no region on record for 6767. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.18.175.195:28015.

On what Rust version does 6767 operate?

On Windows, 6767 is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does 6767 stay online?

Currently offline, 6767 was last seen 8 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on 6767, and at what time?

The record holds too few of 6767's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 14 hours ago.

What does a typical wipe day on 6767 involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on 6767?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list 6767 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 6767 appear in?

You will find 6767 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does 6767 compare with other servers in the rankings?

Player hours over the last week put 6767 at #13,802, inside the top 62% of ranked servers.

How many players does 6767 have at the moment?

6767 is offline at the moment; the last sighting was 8 days 14 hours ago.

Getting on

How can you connect to 6767?

You can connect by pressing F1 in Rust and entering client.connect 188.18.175.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.