Rust Data LabData lab · live
Live readings Servers11,656 Players42,593 Populated2,893 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 13,766, its rank

Atlantis

Offline 188.183.137.182:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,766top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct5 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:49 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 47
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 47/ 250
  2. 2 Ru Rustoria.co - … 86
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 86/ 200
  3. 3 Ru Rusty Moose |E… 225
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 225/ 250
  4. 4 Ru Rustafied.com … 8
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 8/ 100
  5. 5 Ru Rustoria.co - … 278
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 278/ 325
  6. 6 Ru Rustoria.co - … 274
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 274/ 275

Quick answers

from the figures on this page

Server setup

What map is in play on Atlantis?

A procedural map runs on Atlantis, generated by the game.

What settings and rules apply on Atlantis?

Nothing in the name of Atlantis gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Atlantis based in?

There is no region on record for Atlantis. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 188.183.137.182:28015 is the address it uses.

Which Rust version is Atlantis on?

On Windows, Atlantis is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Atlantis for staying online?

Right now Atlantis is offline, with its last appearance 24 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipes and resets

What is the wiping pattern on Atlantis?

Too few wipes are on record for Atlantis to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 13 hours ago.

On Atlantis, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Atlantis carries?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Atlantis publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Atlantis appear in?

These themed Rust Data Lab lists carry Atlantis: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Atlantis compare with other servers in the rankings?

Player hours over the last week put Atlantis at #13,766, inside the top 61% of ranked servers.

How full is Atlantis right now?

Atlantis is offline at the moment; the last sighting was 24 days 5 hours ago.

How to join

What is the way to join Atlantis?

In Rust, press F1 and enter client.connect 188.183.137.182:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.