Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 11,374, its rank

Rust Market Server

Offline 188.187.38.136:28015 checked 11h ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,374top 51%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:20 UTC12h ago – – – 0
Sun 25 Oct, 17:47 UTC3d ago – – – 0
Sun 25 Oct, 08:26 UTC3d ago – – – 0
Sun 25 Oct, 08:03 UTC3d ago – – – 0
Sun 25 Oct, 06:59 UTC3d ago – – – 0
Sun 25 Oct, 06:42 UTC3d ago – – – 0
Sun 25 Oct, 06:28 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 110
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 129 on average 110/ 300
  2. 2 St -2stoned | Sol… 34
    -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 28 on average 34/ 150
  3. 3 St -2stoned | Mon… 10
    -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average 10/ 150
  4. 4 My My Rust server… 1
    My Rust server | Powered by AMP groups of 8+ · 2 on average 1/ 5
  5. 5 My My Untitled Ru… 1
    My Untitled Rust Server groups of 8+ · 1 on average 1/ 500
  6. 6 My My Untitled Ru… 1
    My Untitled Rust Server groups of 8+ · 1 on average 1/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Market Server?

The map on Rust Market Server is procedural, made by the game.

How is Rust Market Server configured, and what rules apply?

No gather rate appears in the name of Rust Market Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Rust Market Server based in?

There is no region on record for Rust Market Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.187.38.136:28015.

On what Rust version does Rust Market Server operate?

Rust network protocol 2635 and build 169472 on Windows is what Rust Market Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Market Server stay online?

Right now Rust Market Server is offline, with its last appearance 11 hours ago. For the last 6 full days, 5 of 144 hours were online, giving 3% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Rust Market Server wipe, and how often?

Every few hours Rust Market Server generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

How should you read the tags on Rust Market Server?

These are the tags Rust Market Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169472 (Build): The game build is 169472; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Market Server come up?

You will find Rust Market Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does Rust Market Server compare with other servers in the rankings?

Rust Market Server sits at #11,374 for seven-day player hours, placing it in the top 51% of ranked servers.

How many players does Rust Market Server have at the moment?

The last recorded sighting of Rust Market Server was 11 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 07:00 UTC, when the average was 1 players.

Getting on

What is the way to join Rust Market Server?

Open the console with F1 in Rust and type client.connect 188.187.38.136:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169472,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169472
Build The game build is 169472.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.