Element card · group Community · atomic number 13,239, its rank
My Test Server
Offline 188.190.215.109:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Test Server?
Generated by the game, the map on My Test Server is procedural.
What rules has My Test Server set, and what settings are in force?
The name of My Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does My Test Server sit?
There is no region on record for My Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.190.215.109:28015.
What Rust version does My Test Server currently run?
On Windows, My Test Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Test Server stay online?
Currently offline, My Test Server was last seen 35 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.
Wipe days
How often does a wipe happen on My Test Server, and at what time?
Too few wipes are on record for My Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 23 hours ago the current world was made.
Lists and tags
What should you understand from the tags My Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Test Server appear in?
These themed Rust Data Lab lists carry My Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does My Test Server place?
Player hours over the last week put My Test Server at #13,239, inside the top 61% of ranked servers.
How full is My Test Server right now?
My Test Server is offline at the moment; the last sighting was 35 days 22 hours ago.
Connection
What is the way to join My Test Server?
Open the console with F1 in Rust and type client.connect 188.190.215.109:28015. The Launch Rust button on this page does the same job through Steam.