Element card · group Community · atomic number 16,036, its rank
TEST
Offline 188.191.42.1:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:49 UTC FW27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 09:15 UTC28d ago | 1 | – | 0.5 days | 0 |
| Sat 26 Sep, 08:30 UTC33d ago | 1 | – | 5 days | 1 |
| Fri 25 Sep, 07:55 UTC34d ago | 1 | – | 1 days | 1 |
| Wed 23 Sep, 20:24 UTC35d ago | 1 | – | 1.5 days | 0 |
| Tue 22 Sep, 11:54 UTC37d ago | 1 | – | 1.4 days | 1 |
| Mon 21 Sep, 05:54 UTC38d ago | 1 | – | 1.2 days | 1 |
| Sun 20 Sep, 10:10 UTC39d ago | 1 | – | 0.8 days | 1 |
| Fri 18 Sep, 01:21 UTC41d ago | 1 | held half | 2.4 days | 1 |
| Mon 14 Sep, 12:58 UTC45d ago | 1 | held half | 3.5 days | 1 |
| Sun 13 Sep, 23:55 UTC45d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TEST?
The map on TEST is procedural, made by the game.
What rules has TEST set, and what settings are in force?
Nothing in the name of TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is TEST based in?
Nothing about a region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 188.191.42.1:28015 is the address it uses.
What Rust version does TEST currently run?
On Windows, TEST is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TEST for staying online?
TEST is not online at the moment; the last sighting was 27 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on TEST?
With no fixed rhythm, TEST wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 17 hours ago.
On TEST, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on TEST?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does TEST compare with other servers in the rankings?
The seven-day player-hours table has TEST at #16,036, in the top 69% of ranked servers.
How many players does TEST have at the moment?
TEST is offline at the moment; the last sighting was 27 days 16 hours ago.
How to join
What steps get you onto TEST?
You can connect by pressing F1 in Rust and entering client.connect 188.191.42.1:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.