Rust Data LabData lab · live
Live readings Servers11,875 Players97,136 Populated3,915 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Community · atomic number 12,984, its rank

Mad Rust Server

Offline 188.191.42.43:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#12,984top 59%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 427
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 427/ 500
  2. 2 Ru Rustoria.co - … 455
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 455/ 475
  3. 3 Ru Rusty Moose |E… 975
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 975/ 1,000
  4. 4 Ru Rustafied.com … 60
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 60/ 100
  5. 5 Ru Rustoria.co - … 990
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 990/ 1,000
  6. 6 Ru Rustoria.co - … 30
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 30/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Mad Rust Server?

The map on Mad Rust Server is procedural, made by the game.

What settings and rules apply on Mad Rust Server?

Nothing in the name of Mad Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Mad Rust Server sit?

Nothing about a region is published by Mad Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.191.42.43:28015 is the address it uses.

Which Rust version is Mad Rust Server on?

Rust network protocol 2634 and build 167398 on Windows is what Mad Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Mad Rust Server for staying online?

Currently offline, Mad Rust Server was last seen 10 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipes and resets

What is the wiping pattern on Mad Rust Server?

Mad Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 23 hours ago.

How does Mad Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Mad Rust Server?

The game's server browser reads the tags Mad Rust Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mad Rust Server appear in?

These themed Rust Data Lab lists carry Mad Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Mad Rust Server compare with other servers in the rankings?

Mad Rust Server sits at #12,984 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does Mad Rust Server have at the moment?

The last recorded sighting of Mad Rust Server was 10 days 17 hours ago, and it is offline now.

How to join

What steps get you onto Mad Rust Server?

Open the console with F1 in Rust and type client.connect 188.191.42.43:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.