Element card · group Community · atomic number 13,777, its rank
Jeffrey test server
Offline 188.207.108.71:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Jeffrey test server?
Generated by the game, the map on Jeffrey test server is procedural.
How is Jeffrey test server configured, and what rules apply?
No gather rate appears in the name of Jeffrey test server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Jeffrey test server based in?
No region is published by Jeffrey test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.207.108.71:28015 is the address it uses.
On what Rust version does Jeffrey test server operate?
On Windows, Jeffrey test server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Jeffrey test server for staying online?
Currently offline, Jeffrey test server was last seen 22 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe schedule
What is the wiping pattern on Jeffrey test server?
The record holds too few of Jeffrey test server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 22 hours ago the current world was made.
Where it appears
What should you understand from the tags Jeffrey test server carries?
These are the tags Jeffrey test server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Jeffrey test server come up?
You will find Jeffrey test server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Jeffrey test server compare with other servers in the rankings?
Player hours over the last week put Jeffrey test server at #13,777, inside the top 62% of ranked servers.
How many players does Jeffrey test server have at the moment?
No live signal from Jeffrey test server right now, which was last seen 22 days 21 hours ago.
Getting on
What steps get you onto Jeffrey test server?
You can connect by pressing F1 in Rust and entering client.connect 188.207.108.71:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.