Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Vanilla · atomic number 10,366, its rank

RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP]

Online EU 188.210.55.196:28015 checked 9m ago

3x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,366top 47% · #2291 in EU
Last wipe25d agobiweekly schedule
Next wipe2d 1hSat 31 Oct, 04:12 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 04:12 UTC, in 2d 1h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Be Bestrust X3 So… 0
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  4. 4 Ru [TR/EU] RUSTGE… 0
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  5. 5 At Atlas - EU 3x … 176
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  6. 6 Vi Vital Rust - E… 101
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP]?

RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] runs a procedural map of size 3,000 with seed 1614537442; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] configured, and what rules apply?

According to its name, RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] runs 3x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] sit?

The EU tag is how RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.210.55.196:28015.

What Rust version does RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] currently run?

On Linux, RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] for staying online?

At the moment, RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] is online. About 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

How well does RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] perform?

The last 48 hours show an average of 120 server fps and a minimum of 116. Buildings, deployables and everything else in the world added up to as many as 51,733 entities. Up to 2,083 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP]?

Estimated from biweekly: 14 days after its last wipe is when RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] next wipes. The wipe after this one is due on Saturday 31 October at 04:12 UTC. 25 days 22 hours ago the current world was made. Wipes every two weeks are what its tags set out.

Where it appears

What should you understand from the tags RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] come up?

The Rust Data Lab lists that include RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] are: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Population

How does RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] compare with other servers in the rankings?

Seven-day player hours place RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] at #10,366 overall, #2,291 in Europe and in the top 47% of ranked servers.

What does the current player count on RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] tell you?

At the moment RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

Getting on

What steps get you onto RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP]?

You can connect by pressing F1 in Rust and entering client.connect 188.210.55.196:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.