Rust Data LabData lab · live
Live readings Servers11,830 Players75,280 Populated3,722 Fresh wipes · 3h228 Sampled every 5 min

Element card · group Modded · atomic number 13,384, its rank

testserver

Offline 188.236.104.213:28015 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,384top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 203
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10 EU · groups of 5 · weekly · 76 on average 203/ 250
  2. 2 Sh SHELBY RUST Х5… 91
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average 91/ 160
  3. 3 红果 红果十倍/10.26号新开/… 6
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 6/ 200
  4. 4 Ru Rustico 3 1
    Rustico 3 groups of 5 · 9 on average 1/ 100
  5. 5 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  6. 6 Bu Bustabar NA Pv… 1
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 1/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on testserver?

The map on testserver is procedural, made by the game.

How is testserver configured, and what rules apply?

The name of testserver carries no gather rate. You get up to 5 players per group. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts testserver?

No region is published by testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 188.236.104.213:28015 is the address it uses.

What Rust version does testserver currently run?

Rust network protocol 2634 and build 167058 on Windows is what testserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does testserver stay online?

Right now testserver is offline, with its last appearance 17 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on testserver?

The record holds too few of testserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 23 hours ago.

Where it appears

What should you understand from the tags testserver carries?

These are the tags testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does testserver come up?

You will find testserver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does testserver hold among Rust servers?

The seven-day player-hours table has testserver at #13,384, in the top 61% of ranked servers.

What does the current player count on testserver tell you?

The last recorded sighting of testserver was 17 days 1 hours ago, and it is offline now.

How to join

How can you connect to testserver?

You can connect by pressing F1 in Rust and entering client.connect 188.236.104.213:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts5
Group limit No team may exceed 5.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.