Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Community · atomic number 13,532, its rank

My Rust server | Powered by AMP

Offline 188.236.174.77:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#13,532top 63%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636/ 675
  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

The name of My Rust server | Powered by AMP carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Rust server | Powered by AMP?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 188.236.174.77:28015.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167398 on Linux is what My Rust server | Powered by AMP uses. The protocol must match for you to join; Steam will update your game.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Currently offline, My Rust server | Powered by AMP was last seen 12 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipe days

What is the wiping pattern on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days ago the current world was made.

Tags, lists

Which meanings sit behind the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Rust server | Powered by AMP place?

The seven-day player-hours table has My Rust server | Powered by AMP at #13,532, in the top 63% of ranked servers.

How full is My Rust server | Powered by AMP right now?

The last recorded sighting of My Rust server | Powered by AMP was 12 days 19 hours ago, and it is offline now.

Getting on

How can you connect to My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 188.236.174.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.