Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 12,917, its rank

testserver

Offline 188.236.229.98:28015 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,917top 60%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 6
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average 6/ 250
  2. 2 Sh SHELBY RUST Х5… 22
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average 22/ 150
  3. 3 红果 红果十倍/10.26号新开/… 0
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 0/ 200
  4. 4 Ru Rustico 3 12
    Rustico 3 groups of 5 · 8 on average 12/ 100
  5. 5 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on testserver?

Generated by the game, the map on testserver is procedural.

How is testserver configured, and what rules apply?

No gather rate appears in the name of testserver. Groups top out at 5 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts testserver?

There is no region on record for testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 188.236.229.98:28015.

What Rust version does testserver currently run?

Rust network protocol 2634 and build 167058 on Windows is what testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is testserver for staying online?

testserver is not online at the moment; the last sighting was 12 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipe days

How often does a wipe happen on testserver, and at what time?

Too few wipes are on record for testserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 9 hours ago the current world was made.

Where it appears

How should you read the tags on testserver?

These are the tags testserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does testserver appear in?

The Rust Data Lab lists that include testserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does testserver compare with other servers in the rankings?

The seven-day player-hours table has testserver at #12,917, in the top 60% of ranked servers.

How many players does testserver have at the moment?

The last recorded sighting of testserver was 12 days 11 hours ago, and it is offline now.

How to join

What is the way to join testserver?

Open the console with F1 in Rust and type client.connect 188.236.229.98:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts5
Group limit No team may exceed 5.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.