Rust Data LabData lab · live
Live readings Servers11,811 Players72,496 Populated3,745 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,509, its rank

Timeweb Cloud

Offline 188.243.182.39:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,509top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:46 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 624
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 624/ 700
  2. 2 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 43/ 250
  3. 3 Ru Rusty Moose |E… 85
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 85/ 250
  4. 4 Ru Rustoria.co - … 347
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 347/ 400
  5. 5 Ru Rustoria.co - … 154
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 154/ 200
  6. 6 Ru Rustafied.com … 137
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 137/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on Timeweb Cloud?

The map on Timeweb Cloud is procedural, made by the game.

How is Timeweb Cloud configured, and what rules apply?

Nothing in the name of Timeweb Cloud gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is Timeweb Cloud based in?

Nothing about a region is published by Timeweb Cloud. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 188.243.182.39:28015 is the address it uses.

On what Rust version does Timeweb Cloud operate?

Rust network protocol 2634 and build 167584 on Windows is what Timeweb Cloud uses. The protocol must match for you to join; Steam will update your game.

How reliably does Timeweb Cloud stay online?

Currently offline, Timeweb Cloud was last seen 15 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipes and resets

When does Timeweb Cloud wipe, and how often?

The record holds too few of Timeweb Cloud's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.

What does a typical wipe day on Timeweb Cloud involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Timeweb Cloud carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): Build number: 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Timeweb Cloud publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Timeweb Cloud come up?

The Rust Data Lab lists that include Timeweb Cloud are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Timeweb Cloud compare with other servers in the rankings?

Player hours over the last week put Timeweb Cloud at #15,509, inside the top 71% of ranked servers.

How many players does Timeweb Cloud have at the moment?

Timeweb Cloud is offline at the moment; the last sighting was 15 days 5 hours ago.

Getting on

How can you connect to Timeweb Cloud?

Open the console with F1 in Rust and type client.connect 188.243.182.39:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build Build number: 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.