Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Vanilla · atomic number 3,215, its rank

Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026

Online 188.247.63.206:28015 checked 12m ago

trio monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,215top 14%
Last wipe27d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 14% of all ranked servers, and #238 of the trio servers (top 38%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:39 UTC27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fe [Ger/Eng] Feie… 57
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  4. 4 Ru 404 RUST SOLO/… 74
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  5. 5 Ru RustForNoobs.c… 24
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Quick answers

from the figures on this page

Settings and map

What map is in play on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

A procedural map of size 5,000 with seed 803 runs on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 configured, and what rules apply?

Nothing in the name of Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 gives a gather rate. A group can hold 3 players at most (trio). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

Nothing about a region is published by Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.247.63.206:28015.

What Rust version does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 currently run?

On Windows, Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 stay online?

At the moment, Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 is online. About 6 days 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 hold a steady performance?

Server fps averaged 92 over the last 48 hours, with 71 as the lowest. The maximum entity count was 148,438, covering buildings, deployables and all else in the world. Up to 4,726 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026, and at what time?

Once a month is all Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 9 hours ago. Its tags set out a wipe schedule of once a month.

How does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 7 players. Peak numbers on the latest wipe came 43 hours in.

Where it appears

How should you read the tags on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

These are the tags Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Player slots: 200; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 come up?

You will find Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 on the following Rust Data Lab lists: Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Trio; Wipe schedule: Monthly.

Player numbers

What position does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 hold among Rust servers?

Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 sits at #3,215 for seven-day player hours, placing it in the top 14% of ranked servers. Within trio, its rank is #238.

What does the current player count on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 tell you?

Of 200 slots, 0 are taken on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 right now. The week's figures average 1 players and top out at 6. The busiest point in the last 48 hours came at 15:00 UTC, averaging 5 players.

Connection

What is the way to join Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

In Rust, press F1 and enter client.connect 188.247.63.206:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://t.me/+v3ZHEGlxZmcxMDFi.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Player slots: 200.
ts3
Group limit The team limit is 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.