Element card · group Community · atomic number 14,657, its rank
Local Server
Offline 188.254.126.92:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local Server?
A procedural map runs on Local Server, generated by the game.
What rules has Local Server set, and what settings are in force?
The name of Local Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Server facts
What region hosts Local Server?
There is no region on record for Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.254.126.92:28015.
Which Rust version is Local Server on?
Rust network protocol 2633 and build 163794 on Windows is what Local Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Server for staying online?
Currently offline, Local Server was last seen 45 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Local Server wipe, and how often?
The record holds too few of Local Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 14 hours ago the current world was made.
Where it appears
How should you read the tags on Local Server?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Local Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local Server appear in?
You will find Local Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Local Server place?
The seven-day player-hours table has Local Server at #14,657, in the top – of ranked servers.
How many players does Local Server have at the moment?
The last recorded sighting of Local Server was 45 days 3 hours ago, and it is offline now.
Connection
How can you connect to Local Server?
You can connect by pressing F1 in Rust and entering client.connect 188.254.126.92:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.