Element card · group Community · atomic number 16,917, its rank
LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.80:28215 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on LOCAL-TEST-DO-NOT-JOIN?
The map on LOCAL-TEST-DO-NOT-JOIN is procedural, made by the game.
What rules has LOCAL-TEST-DO-NOT-JOIN set, and what settings are in force?
Nothing in the name of LOCAL-TEST-DO-NOT-JOIN gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does LOCAL-TEST-DO-NOT-JOIN sit?
No region is published by LOCAL-TEST-DO-NOT-JOIN. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.29.127.80:28215 is the address it uses.
Which Rust version is LOCAL-TEST-DO-NOT-JOIN on?
On Windows, LOCAL-TEST-DO-NOT-JOIN is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does LOCAL-TEST-DO-NOT-JOIN stay online?
LOCAL-TEST-DO-NOT-JOIN is not online at the moment; the last sighting was 30 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on LOCAL-TEST-DO-NOT-JOIN, and at what time?
LOCAL-TEST-DO-NOT-JOIN's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 30 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags LOCAL-TEST-DO-NOT-JOIN carries?
The game's server browser reads the tags LOCAL-TEST-DO-NOT-JOIN publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LOCAL-TEST-DO-NOT-JOIN appear in?
These themed Rust Data Lab lists carry LOCAL-TEST-DO-NOT-JOIN: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does LOCAL-TEST-DO-NOT-JOIN compare with other servers in the rankings?
Player hours over the last week put LOCAL-TEST-DO-NOT-JOIN at #16,917, inside the top 71% of ranked servers.
How many players does LOCAL-TEST-DO-NOT-JOIN have at the moment?
The last recorded sighting of LOCAL-TEST-DO-NOT-JOIN was 30 days 12 hours ago, and it is offline now.
Getting on
What steps get you onto LOCAL-TEST-DO-NOT-JOIN?
In Rust, press F1 and enter client.connect 188.29.127.80:28215. Or click Launch Rust here to open Rust via Steam and connect automatically.