Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 13,094, its rank

Squad 67

Offline 188.32.107.119:28015 checked 2d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak 1
Rank · atomic number#13,094top 59%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:45 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 393
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393/ 400
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47/ 100
  6. 6 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Squad 67?

Squad 67 runs a procedural map of size 4,250 with seed 1289664818; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Squad 67 set, and what settings are in force?

Nothing in the name of Squad 67 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Squad 67?

No region is published by Squad 67. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.32.107.119:28015.

Which Rust version is Squad 67 on?

Rust network protocol 2635 and build 168909 on Windows is what Squad 67 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Squad 67 stay up, and how reliable is its uptime?

Squad 67 is not online at the moment; the last sighting was 2 days 9 hours ago. It was online for 1 of 48 hours in the last 2 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe schedule

What is the wiping pattern on Squad 67?

Too few wipes are on record for Squad 67 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 13 hours ago.

How does Squad 67 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Squad 67?

gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Squad 67 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Squad 67 appear in?

The Rust Data Lab lists that include Squad 67 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Squad 67 hold among Rust servers?

Player hours over the last week put Squad 67 at #13,094, inside the top 59% of ranked servers.

How many players does Squad 67 have at the moment?

The last recorded sighting of Squad 67 was 2 days 9 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How to join

What is the way to join Squad 67?

In Rust, press F1 and enter client.connect 188.32.107.119:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players It has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.