Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Community · atomic number 15,848, its rank

Pingplayers Rust Server

Offline 188.72.198.157:12014 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 122
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 122/ 250
  2. 2 Ru Rustoria.co - … 147
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 147/ 200
  3. 3 Ru Rusty Moose |E… 509
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 509/ 575
  4. 4 Ru Rustafied.com … 27
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 27/ 100
  5. 5 Ru Rustoria.co - … 598
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 598/ 650
  6. 6 Ru Rustoria.co - … 470
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 470/ 525

Quick answers

from the figures on this page

Server setup

What map is in play on Pingplayers Rust Server?

Pingplayers Rust Server runs a procedural map of size 1,000 with seed 907; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Pingplayers Rust Server configured, and what rules apply?

No gather rate appears in the name of Pingplayers Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Pingplayers Rust Server based in?

There is no region on record for Pingplayers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.72.198.157:12014.

On what Rust version does Pingplayers Rust Server operate?

On Linux, Pingplayers Rust Server is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Pingplayers Rust Server stay online?

Right now Pingplayers Rust Server is offline, with its last appearance 19 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Pingplayers Rust Server?

Pingplayers Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 4 hours ago.

Where it appears

What should you understand from the tags Pingplayers Rust Server carries?

These are the tags Pingplayers Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pingplayers Rust Server come up?

These themed Rust Data Lab lists carry Pingplayers Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Pingplayers Rust Server hold among Rust servers?

Pingplayers Rust Server sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Pingplayers Rust Server have at the moment?

The last recorded sighting of Pingplayers Rust Server was 19 days ago, and it is offline now.

Getting on

What is the way to join Pingplayers Rust Server?

In Rust, press F1 and enter client.connect 188.72.198.157:12014. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.