Rust Data LabData lab · live
Live readings Servers11,660 Players41,774 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Vanilla · atomic number 10,363, its rank

Rust Plus 200

Online NA 188.82.56.95:28064 checked 12m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,363top 47% · #1295 in NA
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 50
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average 50/ 100
  2. 2 En [US] Enardo - … 32
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 32/ 50
  3. 3 Wi [NA] Willjum's… 21
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 21/ 100
  4. 4 Wi [NA] Willjum's… 22
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 22/ 175
  5. 5 Ru Rust Degens - … 16
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 16/ 150
  6. 6 He Hempville 420 … 11
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 11/ 90

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Plus 200?

Rust Plus 200 runs a procedural map of size 5,000 with seed 890272655; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Rust Plus 200 set, and what settings are in force?

The name of Rust Plus 200 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is Rust Plus 200 based in?

The NA tag is how Rust Plus 200 lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 188.82.56.95:28064 is the address it uses.

Which Rust version is Rust Plus 200 on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Plus 200 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Plus 200 for staying online?

Rust Plus 200 is live as of now. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 2 full days, 48 of 48 hours were online, giving 100% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Does Rust Plus 200 hold a steady performance?

The last 48 hours show an average of 65 server fps and a minimum of 27. Buildings, deployables and everything else in the world added up to as many as 155,735 entities. Up to 4,473 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on Rust Plus 200, and at what time?

The record holds too few of Rust Plus 200's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 10 hours ago.

Tags, lists

What should you understand from the tags Rust Plus 200 carries?

The game's server browser reads the tags Rust Plus 200 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Plus 200 appear in?

These themed Rust Data Lab lists carry Rust Plus 200: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does Rust Plus 200 compare with other servers in the rankings?

Rust Plus 200 is #10,363 on seven-day player hours, #1,295 in North America, and in the top 47% of all ranked servers.

What does the current player count on Rust Plus 200 tell you?

At the moment Rust Plus 200 has 0 of its 20 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

Getting on

How can you connect to Rust Plus 200?

You can connect by pressing F1 in Rust and entering client.connect 188.82.56.95:28064, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.